An Attack Style is the way in which a weapon deals damage. Each weapon has one attack style. Certain monsters are weak to different attack styles. This should not be confused with the three Combat Styles: Melee, Ranged, and Magic.
Crush[]
The Crush attack style deals damage with brute force impacts.
Weapons[]
Crush Weapons | ||||||
---|---|---|---|---|---|---|
Weapon | Attack | Accuracy | Speed | Obtained From | Notes | |
Stone Mace | 7 | 6 | 3 | Stone Women | ||
Stone Mace Plus | 7 | 6 | 3 | Transformation of Stone Mace | Special: Spike Damage |
Weak Monsters[]
Slash[]
The Slash attack style deals damage by cutting.
Weapons[]
Slash Weapons | ||||||
---|---|---|---|---|---|---|
Weapon | Attack | Accuracy | Speed | Obtained From | Notes | |
Rusty Sword | 1 | 1 | 3 | Game Shop | ||
Skeleton Sword | 4 | 2 | 3 | Skeleton | ||
Scythe | 6 | 4 | 3 | Reaper | Special: Double damage against Cemetery Monsters |
Weak Monsters[]
Stab[]
The Stab attack style deals damage by piercing.
Weapons[]
Stab Weapons | ||||||
---|---|---|---|---|---|---|
Weapon | Attack | Accuracy | Speed | Obtained From | Notes | |
Stinger | 2 | 1 | 3 | Bee | ||
Iron Dagger | 2 | 1 | 4 | Thief | ||
Bow | 5 | 4 | 3 | Bone Head | Needs arrows to use | |
Magic Bow | 5 | 4 | 3 | Transformation of Bow | Special:25% chance not to use an arrow when fired | |
Trident | 6 | 4 | 3 | Trident Soldier | Special: Attack speed unaffected when fighting in water |
Weak Monsters[]
Elemental Attacks[]
Elemental Attacks use special abilities to attack with elemental powers, rather than the three normal combat styles.
Fire[]
Fire attacks use the power of combustion to deal high amounts of damage. Everything changed when the fire nation attacked!
The Fire Mage, Fire Hawk, Fire Cemetery Skeleton, Knight 5, and Baby Red Dragon can all deal Fire-based damage. Additionally, the player will take Fire-based Environmental Damage when facing the Fire Hawk unless all Armour is removed.
Weapons[]
Weak Monsters[]
Water[]
Water attacks presumably will use the biological solvent to deal damage. There are currently no weapons or spells that use water-based attacks.
Weak Monsters[]
Ice[]
Ice attacks use the power of frozen water to freeze the opponent or do damage, which is extra effective against fire-based monsters.
The Ice Cemetery Skeleton can deal Ice-based damage. The Ice Hawk has a charge attack which can deal ice damage and freeze. Additionally, the Baby Blue Dragon can deal freeze damage. Finally, the player will take Ice-based Environmental Damage in the Northern Fields or when fighting the Ice Cemetery Skeleton unless wearing Bear Fur Armour or Polar Bear Fur Armour.
Weapons[]
- Freeze Spell - though this spell doesn't do any damage
- Ice Arrows
Weak Monsters[]
- Fire Hawk
- Fire Cemetery Skeleton
- Knight 5 - Only listed as weak to "ice arrows", but this is the only ice weapon currently
- Baby Red Dragon
Lightning[]
Lightning or Electric attacks use the power of charged particles to deal high amounts of damage. There are currently no player weapons that use lightning-based attacks or monsters known to be weak to lightning attacks. However, Knight 3 uses a lightning-based attack as one of his charged attacks, and Faradox Minion 2 and Baby Yellow Dragon use a Lightning charge attack. Also, Moltres and Articuno are desperately searching for their long-lost brother.
Other[]
Poison[]
Poison deals damage over time. The player can cast the Poison Spell to inflict damage on their opponent, and the damage dealt for each poison tick can be increased by increasing the Magic Bonus when it is first cast. Additionally, Knight 4 is currently the only monster that can inflict poison against the player.
Beast Damage[]
Beast Damage is a special type of damage inflicted by the Yeti that deals high amounts of damage. There is currently no way for the player to deal this type of damage.
Spike Damage[]
Spike Damage is a special type of damage inflicted by the Stone Mace+, or Arrows+.
Multiple Styles[]
Knight 5 uses three different shields that are completely resistant to Melee, Magic, or Ranged attacks, so at least two of these combat types must be used to attack them consistently.