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Knight 5 is the final opponent encountered in the Castle. It is a Fire-type Ghost, so you must cast Ghost Scan in order to deal any damage against it. It is thus very important NOT to cast Ghost Scan at any time prior to Knight 5, as the Cooldown will not have time to reset. It is weak to both the Scythe and Ice Arrows. After reaching Half Health (50 HP), it will start to put up Magical Barriers that can be switched on any Tick. These barriers block all Damage from a certain Combat Style, so you should bring at least two styles from: Melee, Ranged, or Magic. It is best to save your Mana to cast Heal, so it is recommended to use Melee and Ranged for the fight. Knight 5 uses a Fire-based Magic attack that deals 0-5 Magic damage (and so neglects your Defence) every 3 ticks. If you manage to beat Knight 5, you will receive 1,000+ Castle Points, as well as the Dungeon Key for your first victory.


The beginning of the fight is relatively straightforward: you should use a Scythe and only use Mana to Heal yourself. When Knight 5 gets to half health, they will start to use their Magic Barriers, each of which provides immunity to one Combat Style:

It can change the barriers on any Tick, so you must pay close attention to switch weapons as needed. It is recommended to use the Scythe against both the Green and Blue barriers, and a Bow with Ice Arrows against the Red barrier. You should still only use Mana to Heal yourself, though Invisibility could also occasionally be used to dodge an attack since it only uses 1 Mana. With the right equipment, the fight is relatively easy and is only difficult if you have low Health or Mana when starting the fight, due to the previous Castle Knights.

Monsters BeeMonsterSigil.png
Fields ChickenMonsterSigil.png Chicken RatMonsterSigil.png Rat BeeMonsterSigil.png Bee
Forest SnakeMonsterSigil.png Snake EntMonsterSigil.png Ent ThiefMonsterSigil.png Thief GiantSnake monster idle 0.png Giant Snake

BushyMonster.png Bushy

Caves BearMonsterSigil.png Bear SpiderMonsterSigil.png Spider SkeletonMonsterSigil.png Skeleton
Lava Dungeon LavaAlienMonsterSigil.png Lava Alien BatMonsterSigil.png Bat FireMageMonsterSigil.png Fire Mage

FireHawkMonster.png Fire Hawk

Northern Fields BoneHeadMonsterSigil.png Bone Head MammaPolarBearMonsterSigil.png Mamma Polar Bear YetiMonsterSigil.png Yeti

IceHawkMonster.png Ice Hawk

Cemetery GhostMonster.png Ghost SkeletonGhostMonster.png Skeleton Ghost Reaper monster stare 2.png Reaper
CemeterySkeleton.png Cemetery Skeleton FireCemeterySkeleton.png Fire Cemetery Skeleton IceCemeterySkeleton.png Ice Cemetery Skeleton
Ocean SharkMonster.png Shark PufferFishMonster.png Puffer Fish TridentSoldierMonster.png Trident Soldier
PiranhasMonster.png Piranhas
Castle Dungeon SkeletonMonksMonster.png Skeleton Monks DungeonSpiderMonster.png Dungeon Spider StoneWomenMonster.png Stone Women

CorruptedKnightMonster.png Corrupted Knight

Dungeon Hole BabyRedDragonMonster.png Baby Red Dragon BabyYellowDragonMonster.png Baby Yellow Dragon BabyBlueDragonMonster.png Baby Blue Dragon
Castle Knight1Monster.png Knight 1 Knight2Monster.png Knight 2 Knight3Monster.png Knight 3 Knight4Monster.png Knight 4 Knight5Monster.png Knight 5
Special FaradoxMinion2Monster.png Faradox Minion 2 TridentSharkMonster.png Trident Shark
Event WitchMonster.png Witch MadYetiMonster.png Mad Yeti BunnyMonster.png Bunny
Normal Monsters in Blue Bosses in Bold Purple Special and Event Monsters in Green